size_t OPENSSL_ia32_rdseed_bytes(unsigned char *buf, size_t len);
size_t OPENSSL_ia32_rdrand_bytes(unsigned char *buf, size_t len);
-extern unsigned int OPENSSL_ia32cap_P[];
-
/*
* Acquire entropy using Intel-specific cpu instructions
*
size_t min_len, size_t max_len)
{
RAND_POOL *pool = OPENSSL_zalloc(sizeof(*pool));
+ size_t min_alloc_size = RAND_POOL_MIN_ALLOCATION(secure);
if (pool == NULL) {
RANDerr(RAND_F_RAND_POOL_NEW, ERR_R_MALLOC_FAILURE);
pool->min_len = min_len;
pool->max_len = (max_len > RAND_POOL_MAX_LENGTH) ?
RAND_POOL_MAX_LENGTH : max_len;
+ pool->alloc_len = min_len < min_alloc_size ? min_alloc_size : min_len;
+ if (pool->alloc_len > pool->max_len)
+ pool->alloc_len = pool->max_len;
if (secure)
- pool->buffer = OPENSSL_secure_zalloc(pool->max_len);
+ pool->buffer = OPENSSL_secure_zalloc(pool->alloc_len);
else
- pool->buffer = OPENSSL_zalloc(pool->max_len);
+ pool->buffer = OPENSSL_zalloc(pool->alloc_len);
if (pool->buffer == NULL) {
RANDerr(RAND_F_RAND_POOL_NEW, ERR_R_MALLOC_FAILURE);
pool->attached = 1;
- pool->min_len = pool->max_len = pool->len;
+ pool->min_len = pool->max_len = pool->alloc_len = pool->len;
pool->entropy = entropy;
return pool;
*/
if (!pool->attached) {
if (pool->secure)
- OPENSSL_secure_clear_free(pool->buffer, pool->max_len);
+ OPENSSL_secure_clear_free(pool->buffer, pool->alloc_len);
else
- OPENSSL_clear_free(pool->buffer, pool->max_len);
+ OPENSSL_clear_free(pool->buffer, pool->alloc_len);
}
OPENSSL_free(pool);
return 0;
}
+/* Increase the allocation size -- not usable for an attached pool */
+static int rand_pool_grow(RAND_POOL *pool, size_t len)
+{
+ if (len > pool->alloc_len - pool->len) {
+ unsigned char *p;
+ const size_t limit = pool->max_len / 2;
+ size_t newlen = pool->alloc_len;
+
+ if (pool->attached || len > pool->max_len - pool->len) {
+ RANDerr(RAND_F_RAND_POOL_GROW, ERR_R_INTERNAL_ERROR);
+ return 0;
+ }
+
+ do
+ newlen = newlen < limit ? newlen * 2 : pool->max_len;
+ while (len > newlen - pool->len);
+
+ if (pool->secure)
+ p = OPENSSL_secure_zalloc(newlen);
+ else
+ p = OPENSSL_zalloc(newlen);
+ if (p == NULL) {
+ RANDerr(RAND_F_RAND_POOL_GROW, ERR_R_MALLOC_FAILURE);
+ return 0;
+ }
+ memcpy(p, pool->buffer, pool->len);
+ if (pool->secure)
+ OPENSSL_secure_clear_free(pool->buffer, pool->alloc_len);
+ else
+ OPENSSL_clear_free(pool->buffer, pool->alloc_len);
+ pool->buffer = p;
+ pool->alloc_len = newlen;
+ }
+ return 1;
+}
+
/*
* Returns the number of bytes needed to fill the pool, assuming
* the input has 1 / |entropy_factor| entropy bits per data bit.
/* to meet the min_len requirement */
bytes_needed = pool->min_len - pool->len;
+ /*
+ * Make sure the buffer is large enough for the requested amount
+ * of data. This guarantees that existing code patterns where
+ * rand_pool_add_begin, rand_pool_add_end or rand_pool_add
+ * are used to collect entropy data without any error handling
+ * whatsoever, continue to be valid.
+ * Furthermore if the allocation here fails once, make sure that
+ * we don't fall back to a less secure or even blocking random source,
+ * as that could happen by the existing code patterns.
+ * This is not a concern for additional data, therefore that
+ * is not needed if rand_pool_grow fails in other places.
+ */
+ if (!rand_pool_grow(pool, bytes_needed)) {
+ /* persistent error for this pool */
+ pool->max_len = pool->len = 0;
+ return 0;
+ }
+
return bytes_needed;
}
}
if (len > 0) {
+ /*
+ * This is to protect us from accidentally passing the buffer
+ * returned from rand_pool_add_begin.
+ * The check for alloc_len makes sure we do not compare the
+ * address of the end of the allocated memory to something
+ * different, since that comparison would have an
+ * indeterminate result.
+ */
+ if (pool->alloc_len > pool->len && pool->buffer + pool->len == buffer) {
+ RANDerr(RAND_F_RAND_POOL_ADD, ERR_R_INTERNAL_ERROR);
+ return 0;
+ }
+ /*
+ * We have that only for cases when a pool is used to collect
+ * additional data.
+ * For entropy data, as long as the allocation request stays within
+ * the limits given by rand_pool_bytes_needed this rand_pool_grow
+ * below is guaranteed to succeed, thus no allocation happens.
+ */
+ if (!rand_pool_grow(pool, len))
+ return 0;
memcpy(pool->buffer + pool->len, buffer, len);
pool->len += len;
pool->entropy += entropy;
return NULL;
}
+ /*
+ * As long as the allocation request stays within the limits given
+ * by rand_pool_bytes_needed this rand_pool_grow below is guaranteed
+ * to succeed, thus no allocation happens.
+ * We have that only for cases when a pool is used to collect
+ * additional data. Then the buffer might need to grow here,
+ * and of course the caller is responsible to check the return
+ * value of this function.
+ */
+ if (!rand_pool_grow(pool, len))
+ return NULL;
+
return pool->buffer + pool->len;
}
*/
int rand_pool_add_end(RAND_POOL *pool, size_t len, size_t entropy)
{
- if (len > pool->max_len - pool->len) {
+ if (len > pool->alloc_len - pool->len) {
RANDerr(RAND_F_RAND_POOL_ADD_END, RAND_R_RANDOM_POOL_OVERFLOW);
return 0;
}