* order. NB: both the "add" functions assume CRYPTO_LOCK_ENGINE to already be
* held (in "write" mode). */
typedef void (ENGINE_CLEANUP_CB)(void);
-DECLARE_STACK_OF(ENGINE_CLEANUP_CB)
+typedef struct st_engine_cleanup_item
+ {
+ ENGINE_CLEANUP_CB *cb;
+ } ENGINE_CLEANUP_ITEM;
+DECLARE_STACK_OF(ENGINE_CLEANUP_ITEM)
void engine_cleanup_add_first(ENGINE_CLEANUP_CB *cb);
void engine_cleanup_add_last(ENGINE_CLEANUP_CB *cb);
int engine_unlocked_finish(ENGINE *e, int unlock_for_handlers);
int engine_free_util(ENGINE *e, int locked);
+/* This function will reset all "set"able values in an ENGINE to NULL. This
+ * won't touch reference counts or ex_data, but is equivalent to calling all the
+ * ENGINE_set_***() functions with a NULL value. */
+void engine_set_all_null(ENGINE *e);
+
/* NB: Bitwise OR-able values for the "flags" variable in ENGINE are now exposed
* in engine.h. */
const RSA_METHOD *rsa_meth;
const DSA_METHOD *dsa_meth;
const DH_METHOD *dh_meth;
+ const ECDSA_METHOD *ecdsa_meth;
const RAND_METHOD *rand_meth;
+ /* Cipher handling is via this callback */
+ ENGINE_CIPHERS_PTR ciphers;
+ /* Digest handling is via this callback */
+ ENGINE_DIGESTS_PTR digests;
+
ENGINE_GEN_INT_FUNC_PTR destroy;
* simply to cope with (de)allocation of this structure. Hence,
* running_ref <= struct_ref at all times. */
int funct_ref;
- /* A place to store per-key data */
+ /* A place to store per-ENGINE data */
CRYPTO_EX_DATA ex_data;
/* Used to maintain the linked-list of engines. */
struct engine_st *prev;