{- # -*- Mode: perl -*-
- # A cache of objects for which a recipe has already been generated
- my %cache;
+ use File::Basename;
+
+ # A cache of objects for which a recipe has already been generated
+ my %cache;
# resolvedepends and reducedepends work in tandem to make sure
# there are no duplicate dependencies and that they are in the
my $bin = shift;
my %opts = @_;
if ($unified_info{generate}->{$src}) {
+ die "$src is generated by Configure, should not appear in build file\n"
+ if ref $unified_info{generate}->{$src} eq "";
+ my $script = $unified_info{generate}->{$src}->[0];
$OUT .= generatesrc(src => $src,
generator => $unified_info{generate}->{$src},
+ generator_incs => $unified_info{includes}->{$script},
+ generator_deps => $unified_info{depends}->{$script},
deps => $unified_info{depends}->{$src},
incs => [ @{$unified_info{includes}->{$bin}},
@{$unified_info{includes}->{$obj}} ],
$cache{$script} = 1;
}
+ sub dodir {
+ my $dir = shift;
+ return "" if !exists(&generatedir) or $cache{$dir};
+ $OUT .= generatedir(dir => $dir,
+ deps => $unified_info{dirinfo}->{$dir}->{deps},
+ %{$unified_info{dirinfo}->{$_}->{products}});
+ $cache{$dir} = 1;
+ }
+
# Start with populating the cache with all the overrides
%cache = map { $_ => 1 } @{$unified_info{overrides}};
+ # For convenience collect information regarding directories where
+ # files are generated, those generated files and the end product
+ # they end up in where applicable. Then, add build rules for those
+ # directories
+ if (exists &generatedir) {
+ my %loopinfo = ( "dso" => [ @{$unified_info{engines}} ],
+ "lib" => [ @{$unified_info{libraries}} ],
+ "bin" => [ @{$unified_info{programs}} ],
+ "script" => [ @{$unified_info{scripts}} ] );
+ foreach my $type (keys %loopinfo) {
+ foreach my $product (@{$loopinfo{$type}}) {
+ my %dirs = ();
+ my $pd = dirname($product);
+
+ # We already have a "test" target, and the current directory
+ # is just silly to make a target for
+ $dirs{$pd} = 1 unless $pd eq "test" || $pd eq ".";
+
+ foreach (@{$unified_info{sources}->{$product}}) {
+ my $d = dirname($_);
+
+ # We don't want to create targets for source directories
+ # when building out of source
+ next if ($config{sourcedir} ne $config{builddir}
+ && $d =~ m|^\Q$config{sourcedir}\E|);
+ # We already have a "test" target, and the current directory
+ # is just silly to make a target for
+ next if $d eq "test" || $d eq ".";
+
+ $dirs{$d} = 1;
+ push @{$unified_info{dirinfo}->{$d}->{deps}}, $_
+ if $d ne $pd;
+ }
+ foreach (keys %dirs) {
+ push @{$unified_info{dirinfo}->{$_}->{products}->{$type}},
+ $product;
+ }
+ }
+ }
+ }
+
# Build all known libraries, engines, programs and scripts.
# Everything else will be handled as a consequence.
- dolib($_) foreach @{$unified_info{libraries}};
- doengine($_) foreach @{$unified_info{engines}};
- dobin($_) foreach @{$unified_info{programs}};
- doscript($_) foreach @{$unified_info{scripts}};
+ foreach (@{$unified_info{libraries}}) { dolib($_); }
+ foreach (@{$unified_info{engines}}) { doengine($_); }
+ foreach (@{$unified_info{programs}}) { dobin($_); }
+ foreach (@{$unified_info{scripts}}) { doscript($_); }
+
+ foreach (sort keys %{$unified_info{dirinfo}}) { dodir($_); }
# Finally, should there be any applicable BEGINRAW/ENDRAW sections,
# they are added here.