'<unistd.h>'. This is very rarely needed.
shared_extension => File name extension used for shared
- libraries.
+ libraries.
obj_extension => File name extension used for object files.
On unix, this defaults to ".o" (NOTE: this
is here for future use, it's not
LIBS=libsomething
ENGINES=libeng
SCRIPTS=myhack
- EXTRA=file1 file2
Note that the files mentioned for PROGRAMS, LIBS and ENGINES *must* be
without extensions. The build file templates will figure them out.