-The creation of B<BIGNUM> objects is described in L<BN_new(3)|BN_new(3)>;
-L<BN_add(3)|BN_add(3)> describes most of the arithmetic operations.
-Comparison is described in L<BN_cmp(3)|BN_cmp(3)>; L<BN_zero(3)|BN_zero(3)>
-describes certain assignments, L<BN_rand(3)|BN_rand(3)> the generation of
-random numbers, L<BN_generate_prime(3)|BN_generate_prime(3)> deals with prime
-numbers and L<BN_set_bit(3)|BN_set_bit(3)> with bit operations. The conversion
-of B<BIGNUM>s to external formats is described in L<BN_bn2bin(3)|BN_bn2bin(3)>.
-
-=head1 INTERNALS
-
-The following description is based on the SSLeay documentation:
-
- typedef struct bignum_st
- {
- int top; /* Index of last used d. */
- BN_ULONG *d; /* Pointer to an array of 'BITS2' bit chunks. */
- int max; /* Size of the d array. */
- int neg;
- } BIGNUM;
-
-The big number is stored in B<d>, a malloc()ed array of B<BN_ULONG>s.
-A B<BN_ULONG> can be either 16, 32 or 64 bits in size, depending on
-the 'number of bits' specified in bn.h.
-
-B<max> is the size of the B<d> array that has been allocated. B<top>
-is the 'last' entry being used, so for a value of 4, bn.d[0]=4 and
-bn.top=1. B<neg> is 1 if the number is negative. When a BIGNUM is
-'0', the B<d> field can be NULL and B<top> == 0. Various routines in
-this library require the use of temporary B<BIGNUM> variables during
-their execution. Since dynamic memory allocation to create B<BIGNUM>s
-is rather expensive when used in conjunction with repeated subroutine
-calls, the B<BN_CTX> structure is used. This structure contains
-B<BN_CTX_NUM> B<BIGNUM>s. B<BN_CTX_NUM> is the maximum number of
-temporary B<BIGNUM>s any publicly exported function will use.
-
- #define BN_CTX_NUM 12
- typedef struct bignum_ctx
- {
- int tos; /* top of stack */
- BIGNUM *bn[BN_CTX_NUM]; /* The variables */
- } BN_CTX;
+The creation of B<BIGNUM> objects is described in L<BN_new(3)>;
+L<BN_add(3)> describes most of the arithmetic operations.
+Comparison is described in L<BN_cmp(3)>; L<BN_zero(3)>
+describes certain assignments, L<BN_rand(3)> the generation of
+random numbers, L<BN_generate_prime(3)> deals with prime
+numbers and L<BN_set_bit(3)> with bit operations. The conversion
+of B<BIGNUM>s to external formats is described in L<BN_bn2bin(3)>.