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Final API adaptation. Final, "all openssl" performance numbers [not m…
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…ixture

of different implementations]. Real-life performance improvement is rated
at 2-3x, not 6x as preliminary announced.
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Andy Polyakov committed May 20, 2004
1 parent cacd830 commit bc76721
Showing 1 changed file with 42 additions and 21 deletions.
63 changes: 42 additions & 21 deletions crypto/sha/asm/sha512-sse2.pl
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#!/usr/bin/env perl
#
# ====================================================================
# Written by Andy Polyakov <appro@fy.chalmers.se> for the OpenSSL
# project. Rights for redistribution and usage in source and binary
# forms are granted according to the OpenSSL license.
# ====================================================================
#
# SHA512_Transform_SSE2.
#
# As the name suggests, this is an IA-32 SSE2 implementation of
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# a 64-bit instruction set? Is it rich enough to implement SHA512?
# If answer was "no," then you wouldn't have been reading this...
#
# [Preliminary] throughput numbers (larger is better):
#
# 2.4GHz P4 1.4GHz AMD32 1.4GHz AMD64
# SHA256/gcc 38 36 46
# SHA512/gcc 9 15 72
# SHA512/sse2 53(*) 51
# SHA512/icc 21 21
# SHA256/icc 52 42
# Throughput performance in MBps (larger is better):
#
# (*) I.e. it gives ~6x speed-up on P4 if compared to code generated
# by gcc, and 2.5x over icc. It was worth it:-) Well, one can
# argue that handcoded *non*-SSE2 implementation would perform
# better than compiler generated one, and comparison therefore
# is not exactly fair. As SHA512 puts enormous pressure on IA-32
# GP register bank, I reckon handcoded version wouldn't perform
# significantly better than one compiled with icc, ~20% perhaps.
# So that this code would still outperform it with distinguishing
# marginal. But feel free to prove me wrong:-)
# 2.4GHz P4 1.4GHz AMD32 1.4GHz AMD64(*)
# SHA256/gcc(*) 39 42 59
# SHA512/gcc 17 23 92
# SHA512/sse2 54(**) 55(**)
# SHA512/icc 26 28
# SHA256/icc(*) 64 54
#
# (*) AMD64 and SHA256 numbers are presented mostly for amusement or
# reference purposes.
# (**) I.e. it gives ~2-3x speed-up if compared with compiler generated
# code. One can argue that hand-coded *non*-SSE2 implementation
# would perform better than compiler generated one as well, and
# that comparison is therefore not exactly fair. Well, as SHA512
# puts enormous pressure on IA-32 GP register bank, I reckon that
# hand-coded version wouldn't perform significantly better than
# one compiled with icc, ~20% perhaps... So that this code would
# still outperform it with distinguishing marginal. But feel free
# to prove me wrong:-)
# <appro@fy.chalmers.se>
push(@INC,"perlasm","../../perlasm");
require "x86asm.pl";
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# I adhere to 64-bit %mmX registers in order to avoid/not care
# about #GP exceptions on misaligned 128-bit access, most
# notably in paddq with memory operand.
# notably in paddq with memory operand. Not to mention that
# SSE2 intructions operating on %mmX can be scheduled every
# cycle [and not every second one if operating on %xmmN].

&movq ("mm4",&QWP($Foff,$W512)); # load f
&movq ("mm5",&QWP($Goff,$W512)); # load g
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&paddq ($A,"mm6"); # a+=T2
}

$func="SHA512_Transform_SSE2";
$func="sha512_block_sse2";

&function_begin_B($func);
if (0) {# Caller is expected to check if it's appropriate to
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&movdqu ("xmm1",&QWP(16,$Widx));
&movdqu ("xmm2",&QWP(32,$Widx));
&movdqu ("xmm3",&QWP(48,$Widx));

&align(8);
&set_label("_chunk_loop");

&movdqa (&QWP($Aoff,$W512),"xmm0"); # a,b
&movdqa (&QWP($Coff,$W512),"xmm1"); # c,d
&movdqa (&QWP($Eoff,$W512),"xmm2"); # e,f
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# Why aren't loops unrolled? It makes sense to unroll if
# execution time for loop body is comparable with branch
# penalties and/or if whole data-set resides in register
# bank. Neither is case here...
# penalties and/or if whole data-set resides in register bank.
# Neither is case here... Well, it would be possible to
# eliminate few store operations, but it would hardly affect
# so to say stop-watch performance, as there is a lot of
# available memory slots to fill. It will only relieve some
# pressure off memory bus...

&align(8);
&set_label("_1st_loop"); # 0-15
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&movdqu (&QWP(32,$Widx),"xmm2");
&movdqu (&QWP(48,$Widx),"xmm3");

&add ($data,16*8); # advance input data pointer
&dec (&DWP(16,"ebp")); # decrement 3rd arg
&jnz (&label("_chunk_loop"));

# epilogue
&emms (); # required for at least ELF and Win32 ABIs
&mov ("edi",&DWP(-12,"ebp"));
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