#define readsocket(s,b,n) read((s),(b),(n))
#define writesocket(s,b,n) write((s),(char *)(b),(n))
#elif defined(OPENSSL_SYS_NETWARE)
+#if defined(NETWARE_BSDSOCK)
+#define get_last_socket_error() errno
+#define clear_socket_error() errno=0
+#define closesocket(s) close(s)
+#define readsocket(s,b,n) recv((s),(b),(n),0)
+#define writesocket(s,b,n) send((s),(b),(n),0)
+#else
#define get_last_socket_error() WSAGetLastError()
#define clear_socket_error() WSASetLastError(0)
#define readsocket(s,b,n) recv((s),(b),(n),0)
#define writesocket(s,b,n) send((s),(b),(n),0)
+#endif
#else
#define get_last_socket_error() errno
#define clear_socket_error() errno=0
# define SHUTDOWN2(fd) MacSocket_close(fd)
# elif defined(OPENSSL_SYS_NETWARE)
- /* NetWare uses the WinSock2 interfaces
+ /* NetWare uses the WinSock2 interfaces by default, but can be configured for BSD
*/
-# if defined(NETWARE_CLIB)
-# include <ws2nlm.h>
-# elif defined(NETWARE_LIBC)
+# if defined(NETWARE_BSDSOCK)
+# include <sys/socket.h>
+# include <netinet/in.h>
+# include <sys/time.h>
+# include <sys/select.h>
+# define INVALID_SOCKET (int)(~0)
+# else
# include <novsock2.h>
# endif
# define SSLeay_Write(a,b,c) send((a),(b),(c),0)