# else
# define ROTATE(a,n) __rol(a,n)
# endif
-# elif defined(__GNUC__) && __GNUC__>=2 && !defined(NO_ASM)
+# elif defined(__GNUC__) && __GNUC__>=2 && !defined(NO_ASM) && !defined(NO_INLINE_ASM)
/*
* Some GNU C inline assembler templates. Note that these are
* rotates by *constant* number of bits! But that's exactly
* Engage compiler specific "fetch in reverse byte order"
* intrinsic function if available.
*/
-# if defined(__GNUC__) && __GNUC__>=2 && !defined(NO_ASM)
+# if defined(__GNUC__) && __GNUC__>=2 && !defined(NO_ASM) && !defined(NO_INLINE_ASM)
/* some GNU C inline assembler templates by <appro@fy.chalmers.se> */
# if defined(__i386) && !defined(I386_ONLY)
# define BE_FETCH32(a) ({ register unsigned int l=(a);\
* Time for some action:-)
*/
-void HASH_UPDATE (HASH_CTX *c, const unsigned char *data, unsigned long len)
+void HASH_UPDATE (HASH_CTX *c, const void *data_, unsigned long len)
{
+ const unsigned char *data=data_;
register HASH_LONG * p;
register unsigned long l;
int sw,sc,ew,ec;