#define UCHAR unsigned char
-static void md2_block(MD2_CTX *c, unsigned char *d);
+static void md2_block(MD2_CTX *c, const unsigned char *d);
/* The magic S table - I have converted it to hex since it is
- * basicaly just a random byte string. */
+ * basically just a random byte string. */
static MD2_INT S[256]={
0x29, 0x2E, 0x43, 0xC9, 0xA2, 0xD8, 0x7C, 0x01,
0x3D, 0x36, 0x54, 0xA1, 0xEC, 0xF0, 0x06, 0x13,
return("md2(int)");
}
-void MD2_Init(MD2_CTX *c)
+int MD2_Init(MD2_CTX *c)
{
c->num=0;
memset(c->state,0,MD2_BLOCK*sizeof(MD2_INT));
memset(c->cksm,0,MD2_BLOCK*sizeof(MD2_INT));
memset(c->data,0,MD2_BLOCK);
+ return 1;
}
-void MD2_Update(MD2_CTX *c, const unsigned char *data, unsigned long len)
+int MD2_Update(MD2_CTX *c, const unsigned char *data, unsigned long len)
{
register UCHAR *p;
- if (len == 0) return;
+ if (len == 0) return 1;
p=c->data;
if (c->num != 0)
memcpy(&(p[c->num]),data,(int)len);
/* data+=len; */
c->num+=(int)len;
- return;
+ return 1;
}
}
/* we now can process the input data in blocks of MD2_BLOCK
}
memcpy(p,data,(int)len);
c->num=(int)len;
+ return 1;
}
-static void md2_block(MD2_CTX *c, unsigned char *d)
+static void md2_block(MD2_CTX *c, const unsigned char *d)
{
register MD2_INT t,*sp1,*sp2;
register int i,j;
memset(state,0,48*sizeof(MD2_INT));
}
-void MD2_Final(unsigned char *md, MD2_CTX *c)
+int MD2_Final(unsigned char *md, MD2_CTX *c)
{
int i,v;
register UCHAR *cp;
for (i=0; i<16; i++)
md[i]=(UCHAR)(p1[i]&0xff);
memset((char *)&c,0,sizeof(c));
+ return 1;
}