+/* If the loading application (or library) and the loaded ENGINE library share
+ * the same static data (eg. they're both dynamically linked to the same
+ * libcrypto.so) we need a way to avoid trying to set system callbacks - this
+ * would fail, and for the same reason that it's unnecessary to try. If the
+ * loaded ENGINE has (or gets from through the loader) its own copy of the
+ * libcrypto static data, we will need to set the callbacks. The easiest way to
+ * detect this is to have a function that returns a pointer to some static data
+ * and let the loading application and loaded ENGINE compare their respective
+ * values. */
+void *ENGINE_get_static_state(void);
+
+