* structure will have had its reference count up'd so the caller
* should still free their own reference 'e'. */
int ENGINE_set_default_RSA(ENGINE *e);
-int ENGINE_set_default_string(ENGINE *e, char *list);
+int ENGINE_set_default_string(ENGINE *e, const char *list);
/* Same for the other "methods" */
int ENGINE_set_default_DSA(ENGINE *e);
int ENGINE_set_default_DH(ENGINE *e);
* made after this point may be overwritten when the script is next run.
*/
void ERR_load_ENGINE_strings(void);
+
/* Error codes for the ENGINE functions. */
/* Function codes. */