=pod =head1 NAME RAND_add, RAND_seed, RAND_screen - Add entropy to the PRNG =head1 SYNOPSIS #include void RAND_seed(const void *buf, int num); void RAND_add(const void *buf, int num, double entropy); void RAND_screen(void); =head1 DESCRIPTION RAND_add() mixes the B bytes at B into the PRNG state. Thus, if the data at B are unpredictable to an adversary, this increases the uncertainty about the state and makes the PRNG output less predictable. Suitable input comes from user interaction (random key presses, mouse movements) and certain hardware events. The B argument is (the lower bound of) an estimate of how much randomness is contained in B, measured in bytes. Details about sources of randomness and how to estimate their entropy can be found in the literature, e.g. RFC 1750. RAND_add() may be called with sensitive data such as user entered passwords. The seed values cannot be recovered from the PRNG output. OpenSSL makes sure that the PRNG state is unique for each thread. On systems that provide C, the randomness device is used to seed the PRNG transparently. However, on all other systems, the application is responsible for seeding the PRNG by calling RAND_add() or L. RAND_seed() is equivalent to RAND_add() when B. The RAND_screen() function is available for the convenience of Windows programmers. It adds the current contents of the screen to the PRNG. For applications that can catch Windows events, seeding the PRNG with the parameters of B events is a significantly better source of randomness. It should be noted that both methods cannot be used on servers that run without user interaction. =head1 RETURN VALUES These functions do not return values. =head1 SEE ALSO L, L, L =head1 HISTORY RAND_seed() and RAND_screen() are available in all versions of SSLeay and OpenSSL. RAND_add() was added in OpenSSL 0.9.5. =cut