only send heartbeat extension from server if client sent one
[openssl.git] / ssl / ssl3.h
index 289e9e9a8a07c871c51d8f767811b64e22a306d3..68a66e2b0017d1f47406c5c385bd7e340f0c46de 100644 (file)
@@ -322,6 +322,7 @@ extern "C" {
 #define SSL3_RT_ALERT                  21
 #define SSL3_RT_HANDSHAKE              22
 #define SSL3_RT_APPLICATION_DATA       23
+#define TLS1_RT_HEARTBEAT              24
 
 #define SSL3_AL_WARNING                        1
 #define SSL3_AL_FATAL                  2
@@ -339,6 +340,9 @@ extern "C" {
 #define SSL3_AD_CERTIFICATE_UNKNOWN    46
 #define SSL3_AD_ILLEGAL_PARAMETER      47      /* fatal */
 
+#define TLS1_HB_REQUEST                1
+#define TLS1_HB_RESPONSE       2
+       
 #ifndef OPENSSL_NO_SSL_INTERN
 
 typedef struct ssl3_record_st
@@ -385,6 +389,17 @@ typedef struct ssl3_buffer_st
 #define TLS1_FLAGS_SKIP_CERT_VERIFY            0x0010
 #define TLS1_FLAGS_KEEP_HANDSHAKE              0x0020
 
+/* SSL3_FLAGS_SGC_RESTART_DONE is set when we
+ * restart a handshake because of MS SGC and so prevents us
+ * from restarting the handshake in a loop. It's reset on a
+ * renegotiation, so effectively limits the client to one restart
+ * per negotiation. This limits the possibility of a DDoS
+ * attack where the client handshakes in a loop using SGC to
+ * restart. Servers which permit renegotiation can still be
+ * effected, but we can't prevent that.
+ */
+#define SSL3_FLAGS_SGC_RESTART_DONE            0x0040
+
 #ifndef OPENSSL_NO_SSL_INTERN
 
 typedef struct ssl3_state_st
@@ -533,6 +548,10 @@ typedef struct ssl3_state_st
 /*client */
 /* extra state */
 #define SSL3_ST_CW_FLUSH               (0x100|SSL_ST_CONNECT)
+#ifndef OPENSSL_NO_SCTP
+#define DTLS1_SCTP_ST_CW_WRITE_SOCK                    (0x310|SSL_ST_CONNECT)
+#define DTLS1_SCTP_ST_CR_READ_SOCK                     (0x320|SSL_ST_CONNECT)
+#endif 
 /* write to server */
 #define SSL3_ST_CW_CLNT_HELLO_A                (0x110|SSL_ST_CONNECT)
 #define SSL3_ST_CW_CLNT_HELLO_B                (0x111|SSL_ST_CONNECT)
@@ -579,6 +598,10 @@ typedef struct ssl3_state_st
 /* server */
 /* extra state */
 #define SSL3_ST_SW_FLUSH               (0x100|SSL_ST_ACCEPT)
+#ifndef OPENSSL_NO_SCTP
+#define DTLS1_SCTP_ST_SW_WRITE_SOCK                    (0x310|SSL_ST_ACCEPT)
+#define DTLS1_SCTP_ST_SR_READ_SOCK                     (0x320|SSL_ST_ACCEPT)
+#endif 
 /* read from client */
 /* Do not change the number values, they do matter */
 #define SSL3_ST_SR_CLNT_HELLO_A                (0x110|SSL_ST_ACCEPT)