A cryptographic PRNG must be seeded with unpredictable data such as
mouse movements or keys pressed at random by the user. This is
-described in L<RAND_add(3)>. Its state can be saved in a seed file
-(see L<RAND_load_file(3)>) to avoid having to go through the seeding
-process whenever the application is started.
+described in L<RAND_add(3)|RAND_add(3)>. Its state can be saved in a seed file
+(see L<RAND_load_file(3)|RAND_load_file(3)>) to avoid having to go through the
+seeding process whenever the application is started.
-L<RAND_bytes(3)> describes how to obtain random data from the PRNG.
+L<RAND_bytes(3)|RAND_bytes(3)> describes how to obtain random data from the
+PRNG.
=head1 INTERNALS
update the 'state', but they are used to update 'md').
So of the points raised, only 2 is not addressed (but see
-L<RAND_add(3)>).
+L<RAND_add(3)|RAND_add(3)>).
=head1 SEE ALSO
-BN_rand(3), RAND_add(3), RAND_load_file(3), RAND_bytes(3),
-RAND_set_rand_method(3), RAND_cleanup(3)
+L<BN_rand(3)|BN_rand(3)>, L<RAND_add(3)|RAND_add(3)>,
+L<RAND_load_file(3)|RAND_load_file(3)>, L<RAND_bytes(3)|RAND_bytes(3)>,
+L<RAND_set_rand_method(3)|RAND_set_rand_method(3)>,
+L<RAND_cleanup(3)|RAND_cleanup(3)>
=cut