return 1;
}
+void ENGINE_cleanup(void)
+ {
+ ENGINE *iterator = engine_list_head;
+
+ while(iterator != NULL)
+ {
+ ENGINE_remove(iterator);
+ ENGINE_free(iterator);
+ iterator = engine_list_head;
+ }
+ engine_list_flag = 0;
+ return;
+ }
+
int ENGINE_set_id(ENGINE *e, const char *id)
{
if(id == NULL)