#define clear_socket_error() WSASetLastError(0)
#define readsocket(s,b,n) recv((s),(b),(n),0)
#define writesocket(s,b,n) send((s),(b),(n),0)
-#define EADDRINUSE WSAEADDRINUSE
#elif defined(__DJGPP__)
#define WATT32
#define get_last_socket_error() errno
# ifdef _WIN64
# define strlen(s) _strlen31(s)
/* cut strings to 2GB */
-static unsigned int _strlen31(const char *str)
+static __inline unsigned int _strlen31(const char *str)
{
unsigned int len=0;
while (*str && len<0x80000000U) str++, len++;
# define DEFAULT_HOME "C:"
# endif
+/* Avoid Windows 8 SDK GetVersion deprecated problems */
+#if defined(_MSC_VER) && _MSC_VER>=1800
+# define check_winnt() (1)
+#else
+# define check_winnt() (GetVersion() < 0x80000000)
+#endif
+
#else /* The non-microsoft world */
# ifdef OPENSSL_SYS_VMS
# define INVALID_SOCKET (-1)
# endif /* INVALID_SOCKET */
# endif
+
+/* Some IPv6 implementations are broken, disable them in known bad
+ * versions.
+ */
+# if !defined(OPENSSL_USE_IPV6)
+# if defined(AF_INET6) && !defined(OPENSSL_SYS_BEOS_BONE) && !defined(NETWARE_CLIB)
+# define OPENSSL_USE_IPV6 1
+# else
+# define OPENSSL_USE_IPV6 0
+# endif
+# endif
+
#endif
#if defined(__ultrix)
#include <OS.h>
#endif
+#if !defined(inline) && !defined(__cplusplus)
+# if defined(__STDC_VERSION__) && __STDC_VERSION__>=199901L
+ /* do nothing, inline works */
+# elif defined(__GNUC__) && __GNUC__>=2
+# define inline __inline__
+# elif defined(_MSC_VER)
+ /*
+ * Visual Studio: inline is available in C++ only, however
+ * __inline is available for C, see
+ * http://msdn.microsoft.com/en-us/library/z8y1yy88.aspx
+ */
+# define inline __inline
+# else
+# define inline
+# endif
+#endif
#ifdef __cplusplus
}
#endif
#endif
-